Graphics processing unit

Results: 1122



#Item
441Graphics hardware / Central processing unit / Programming language implementation / GPGPU / Compiler optimization / Graphics processing unit / Vector processor / SIMD / Accelerator / Computing / Computer architecture / Parallel computing

Compiling for a Heterogeneous Vector Image Processor ∗ In Proceedings, Ninth Workshop on Optimizations for DSP and Embedded Systems (ODES-9) Chamonix, France, April 2011 Technical Report MINES ParisTech A/430/CRI Fabie

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Source URL: www.cri.ensmp.fr

Language: English - Date: 2011-04-01 03:45:36
442Computer hardware / Computer programming / Parallel computing / Video cards / Nvidia / CUDA / Graphics processing unit / OpenCL / Kernel / GPGPU / Computing / Graphics hardware

Compilation for Heterogeneous Computing: Automating Analyses, Transformations and Decisions Serge Guelton1 , François Irigoin2 , and Ronan Keryell3 1

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Source URL: www.cri.ensmp.fr

Language: English - Date: 2011-04-12 10:01:16
443Nvidia / Computing / Video cards / Video game hardware / CUDA / Graphics processing unit / OpenCL / Parallel computing / AccelerEyes / GPGPU / Computer hardware / Graphics hardware

Introduction to Programming on the GPU with CUDA organized for Researchers and Students (PhD, MSc) June 22-23, 2015 The Graphics Processing Unit or GPU is nowadays a mainstream component in Scientific Computing. For

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Source URL: ta.twi.tudelft.nl

Language: English - Date: 2015-03-14 23:29:38
444Finance / Equations / Probability theory / Risk-neutral measure / CUDA / Asian option / Black–Scholes / Heat equation / Binomial options pricing model / Financial economics / Mathematical finance / Options

GRAPHICAL ASIAN OPTIONS MARK S. JOSHI Abstract. We discuss the problem of pricing Asian options in Black–Scholes model using CUDA on a graphics processing unit. We survey some of the issues with GPU programming and dis

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Source URL: fbe.unimelb.edu.au

Language: English - Date: 2013-08-05 02:12:17
445Computer architecture / Graphics hardware / Video cards / Nvidia / OpenCL / CUDA / Kernel / Graphics processing unit / Linux kernel / GPGPU / Computing / Computer hardware

Generating GPU Code from a High-level Representation for Image Processing Kernels Richard Membarth1? , Anton Lokhmotov2 , and Jürgen Teich1 1 Hardware/Software Co-Design, Department of Computer Science,

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Source URL: www12.informatik.uni-erlangen.de

Language: English - Date: 2011-09-24 20:38:38
446Central processing unit / Computer memory / Memory management / CPU cache / Cache / Page table / Page / Graphics address remapping table / Memory address / Computer hardware / Computing / Virtual memory

Intel® OpenSource HD Graphics Programmer’s Reference Manual (PRM) Volume 1 Part 2: Graphics Core™ – MMIO, Media Registers, and Programming Environment (Ivy Bridge)

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Source URL: files.renderingpipeline.com

Language: English - Date: 2013-09-24 10:25:28
447Technology / GPGPU / Classes of computers / Nvidia / Graphics processing unit / PC game / Personal computer / ATI Technologies / Computer hardware / Fabless semiconductor companies / Computing

The PC Gaming Hardware Market A Summary Report on the Gaming Industry For PC Platforms By Ted Pollak

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Source URL: jonpeddie.com

Language: English - Date: 2012-05-07 16:21:27
448Video cards / Software / GPGPU / Nvidia / Parallel computing / CUDA / Graphics processing unit / Nvidia Tesla / Computer cluster / Computing / Computer hardware / Graphics hardware

GISRUK 2004 Author Instructions

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Source URL: leeds.gisruk.org

Language: English - Date: 2015-04-19 18:20:23
449Virtual reality / Computer hardware / Video cards / Video game development / GPGPU / Daewoo Precision Industries K2 / Citrix Systems / OpenGL / Graphics processing unit / Computing / Software / Graphics hardware

NVIDIA GRID Virtualization Solutions Guide ™ Virtualize desktops and applications without compromising the user experience. The NVIDIA compatibility guarantee ensures that virtualized users experience the

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Source URL: www.nvidia.com

Language: English - Date: 2014-04-09 00:20:16
450Computing / Graphics hardware / Video cards / Nvidia / Graphics processing unit / Framebuffer / Rendering / GeForce 6 Series / Shader / Computer graphics / 3D computer graphics / Virtual reality

Real-Time Reyes-Style Adaptive Surface Subdivision Anjul Patney, John Owens University of California, Davis Offline Rendering

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Source URL: idav.ucdavis.edu

Language: English - Date: 2008-10-19 04:59:01
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